Wednesday, June 22, 2011


We recently finished our graduation film and released the website, facebook page and the awesome intense teaser trailer online! For more information check out the website and watch that brief but awesome trailer!

Trailer:
http://www.vimeo.com/25191091

Website:
http://www.macncheese.nl/

Have fun!

Roy Nieterau

Friday, January 7, 2011

Tum dum dum



Been a modelin'

Monday, December 27, 2010

VFX project

VFX project we did for "Foeksia de Miniheks". CG teapot, alls 3d.
End result:


Making of:

Character design

quickie sculpt and rendertest

Thursday, December 16, 2010

Quick sketch blabla


Possibly for graduation project? The fast one :3

Friday, December 10, 2010

Face evaluation


Well, the face I was working on seemed to have alot of problems. With the help of the kind people at Zbrushcentral and a pair of fresh eyes I managed to spot, and hopefully fix, quite a few. This isn't final, and I'm not sure if it's at all an improvement :3

Concept art for Graduation project

Some Concept Character Designs for our graduation film I've sketched in the last few days.
Damn, haven't been drawing for a while! I think the last one's pretty cool, this is based on a sketch by Joscha van Deijk




Thursday, December 9, 2010

Started on the torso


It's supposed to be leather armour... :3

Sunday, December 5, 2010

Worked on it some more


Added some skin detailing and couldn't resist trying out a moustache. Hair is not final of course ;D

Thursday, December 2, 2010

Free time sculpting


Practicing :3 Comments and critique welcome.

And some more...






There we go.

Making way






Well, we've all been lured around by schoolprojects... not much to show for unfortunately. I made these in my free time.

Thursday, February 18, 2010

FumeFX testing

I switched to FumeFX to create more realistic results with shorter calculation and rendertimes, here's the first test:

Tuesday, February 16, 2010

Maya Fluid Testing

First attempt at creating fire in maya, using the built in fluid system
(realsitic fire is tricky in maya)


Second attempt, more relaxed fire with whispy smoke
(damn long render and calculationtime:S)



Thinking about using FumeFX for better and faster results

Sunday, January 10, 2010

Blah

Some renders of the same bust, still not really finished...