We're superrrr busy right now, mostly problem solving. Maya's just been a bitch the last few weeks, been driving me insane....
Here's just a short summary of these frustrating weeks:
Ok, a problem with normal maps is, that they do'nt generate ambient occlusion:( So i imported our highpoly Zbrush meshes and baked the AO, and placed these maps on surface shaders in an extra renderlayer, here's the result:
This all worked out very nice....I won't go into detail of our problem solving, there's just been too much crap going on....
Shader, rig and render issues, all generated by maya...ARGH!:@
After a few very very frustrating days, I created these turntables: I animated my father character, rene animated his girl and gijs created a walkcycle for his bot.
I lightend, did the camerawork, renderd and composited....
Quick Previzzz of the girl

Ok, after a lot of problems with the girls file, I was finaly able to render. Eventhough I drove poor Rene crazy....
I composited in AE using fairly simple but cool techniques to create a nice ambiance. A lot of sparks and steam are done in post too.
The characters are now presented, posing as actors...
The Father
The Girl
And the bot (not finished, needs 2 more shots) also, this isn't so much a turntable, but just some cool shots to put in our reels;)
Hand Close Up
Foot Close Up
Body Medium Close
Hope U like!
No comments:
Post a Comment