Here is an image I rendered a few days ago. I saw this amazing WIP post on zbrush central by Ryan Kingslien. He used zbrushes new decimation master to export his high-poly mesh to maya. and photographed it with mentalray, an amazing result.
Here's my attempt:
It's all his! He's made it all. The character was (if I remember correctly!) for the zbrush seminar.
ReplyDeleteNice to see you here mitko!
Sorry for the late response Mitko:S
ReplyDeleteBut as Roy says, it's all mine, and the model was done for the seminar indeed. The render was just a personal exercise to acheive a Vray-like quality within mayas MR. I only added some noise and contrast to the image in PS...
Nice of you to drop by:)